Overwatch League History Recap
Overwatch's evolution began around 2013, near precisely the exact same period that eSports and spectator-driven video gambling were beginning to gain wide popularity because of access to live streaming platforms. But the game's growth wasn't committed towards eSports; based on the direct manufacturer Jeff Kaplan,"it is dangerous to be too dedicated to eSport too early in the lifespan of this match" based on previous experiences Blizzard had experienced in eSports, and rather proposed any eSports-related targets by celebrating the game's player community. Throughout Overwatch's beta phase, involving late 2015 and mid-2016, Blizzard discovered that gamers were forming ad hoc competitions and championships for the sport. Based on Nanzer, who had been Blizzard's international manager of research and customer insights before taking about the League's commissioner role, Blizzard believed the potential when they were those responsible for establishing...